Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Dragging drawn games out pointlessly

Author: James T. Walker

Date: 10:05:39 12/22/99

Go up one level in this thread


On December 21, 1999 at 23:01:26, Robert Hyatt wrote:

>On December 21, 1999 at 19:49:51, James T. Walker wrote:
>
>>On December 21, 1999 at 17:48:49, Robert Hyatt wrote:
>>
>>>On December 21, 1999 at 15:38:45, James T. Walker wrote:
>>>
>>>>On December 21, 1999 at 14:54:47, Robert Hyatt wrote:
>>>>
>>>>>On December 21, 1999 at 14:18:05, Mike S. wrote:
>>>>>
>>>>>>This game is really horrible. I support what you say. Maybe programmers could
>>>>>>define a condition like "If no advancement (evaluation increase) is made for ten
>>>>>>moves, so accept a draw offer". The problem can also occur when a position is
>>>>>>theoretically won by the side which has a material advantage (which the computer
>>>>>>has and won't ever accept a draw therefore), but the computer can't find a
>>>>>>method to win.
>>>>>>
>>>>>>Btw., has anybody ever got a draw offer from a program? I haven't. I would like
>>>>>>to see this also.
>>>>>>
>>>>>>Regards,
>>>>>>M.Scheidl
>>>>>
>>>>>
>>>>>If you watch crafty play on ICC you will see it happen all the time.  If you
>>>>>play it on your own machine it will also offer draws....
>>>>>
>>>>>and accept them when it is reasonable to do so.
>>>>
>>>>I assume you are talking about "The Crafty" and not Crafty Clones.  My
>>>>experience with Crafty is that it continues to play for a "Swindle" when the
>>>>tablebases tell it the game is a draw.  Crafty has other annoying habits like
>>>>resigning at "Mate in 1" when it has been seeing mate for about 15 moves via the
>>>>tablebases.
>>>>Jim Walker
>>>
>>>What is annoying to you is just sound chess.  It has been in _plenty_ of
>>>drawn krp vs kr endings where the kr side made a mistake and lost.  No reason
>>>to offer a draw until the opponent draws the game.  It has been in several
>>>mate-in-N positions where the opponent couldn't mate (one was knn vs kp where
>>>it had the kp). Why resign?  Make your opponent win.  Remember Kasparov vs Deep
>>>Blue round 2?
>>
>>Hello Bob,
>>Well first, you missed my point about the resigning in mate in 1.  When my
>>computer is counting down from mate in 22 or something like that from
>>tablebases, Crafty is also aware of the impending mate since it uses the same
>>tablebases.  So why go all the way to mate in 1 and then resign just before
>>mate?  This seems like a childish act to me.  Something a kid would do when mad
>>about losing.
>>I understand your reasons for not resigning in the cases you mention.
>>Jim Walker
>
>
>It works like this:  Once a tablebase mate in N is found, and the mate drops
>every move, it will resign at mate-in-5...  because it is convinced that by that
>point the opponent knows how to finish this off.  But if the opponent 'slips'
>and goes from a mate in N to a mate in N+x, then the counter resets.  And it is
>possible that at mate in 5 the opponent screwed up and reset the counter.  I
>don't worry enough about this since most computers don't resign at all...  And
>this doesn't happen often enough to count.  IE one game a week maybe?

Hello Bob,
Thanks for the explanation.  I know that after the thousands of games you have
seen Crafty play on ICC you get a little hardened towards some of the antics of
players/operators.  This is understandable to me and I have been on ICC for less
than 1 year.  My account is "Semi-Automatic" in that I use CSTal-2 to run other
programs.  I watch every game played so it is never unattended.  I have
witnessed a few strange antics by players/operators myself.  Some I can laugh at
and others make me want to strangle someone.  In a way you are fortunate that
you don't watch all of Crafty's games as they are played.  I'm sure you miss
some cute comments from opponents at times.  :-)
Jim Walker



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.