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Subject: Re: Amateur endgame position (maybe with diagram this time)

Author: Will Singleton

Date: 17:15:53 01/07/00

Go up one level in this thread



In a recent ICC game (PostModernist - Amateur), black can easily win with Nxe3.
My program wanted to play f2 (and did), leading to a draw.

I wonder if there's a way to quickly figure out that getting rid of the knights
is better here.

[D]8/6pp/4k3/8/P1PKp2P/4Np2/6n1/8 b - -


Amateur on a G3/300:

ply   score     time     nodes    pv

  2     403     0.01       909
  3     498     0.04      1466    f2 Nf1 e3
  4     454     0.07      3434    f2 Nf1 e3 Kd3 Ke5
  5     459     0.12      8177    f2 Nf1 e3 Kd3 Ke5 Ke2
  6     406     0.25     22859    f2 Nf1 e3 Kd3 Ke5 a5 Kd6
  7     411     0.58     61387    f2 Nf1 e3 Kd3 Ke5 a5 Kd6 Ke2
  8     424     2.43    186041    f2 Nf1 Kf5 a5 e3 Kd3 Kg4 a6 Kxh4
  9     359     7.27    506374    f2 Nf1 e3 Kd3 Ke5 a5 Kd6 Ke2 Kc5 Nxe3 Nxe3
Kxf2 Nxc4
 10     223    19.00   1346641    f2 Nf1 e3 Kd3 g5 Pxg5 Ke5 a5 Kd6 Ke2 Kc5 Nxe3
Nxe3 Kxf2 Nxc4
 10     281    29.47   2097392    Nxe3 Kxe3 Kd6 a5
 11     285    33.50   2395723    Nxe3 Kxe3 Kd6 a5 Kc6 Kf2 h6 a6 Kb6 c5 Kxa6 c6
Kb6





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