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Subject: Re: Amateur endgame position (maybe with diagram this time)

Author: Tim Mirabile

Date: 00:39:26 01/08/00

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On January 07, 2000 at 23:07:03, Ricardo Gibert wrote:

>On January 07, 2000 at 20:38:22, Tim Mirabile wrote:

>>- the healthy pawn majority on the g+h files will decide the game because three
>>connected passed pawns can promote against the enemy king without help
>
>Not true,

??? My statements assume the rules of chess will be enforced, that is that both
sides will be required to make moves.

>You're right that the position can be evaluated quickly by a human, but you must
>be aware of all of the subtleties to do it successfully. You got lucky. Right
>evaluation, but your "chunking" was off. Summing up:

Gee...  Somehow, I think I know what I'm doing...

>-Black stops whites pawns (K vs 2P) and _can_ tempo with his king.
>
>-White "stops" blacks pawns (K vs 3P) and _cannot_ tempo with his king.

Just a different way of saying the same thing.  White cannot stop three
connected pawns because of his obligation to move.  Since this goes without
saying, I didn't say it.

[...]
>As you can see, chunking is fraught with pitfalls and one must have a lot of
>knowledge and experience to do it correctly and even then a mistake can be made.
>Berliner himself trips himself up in his book where he talks about chunking. So
>you are in good company. Chunking should be checked by concrete calculation to
>be safe.

Of course, but in this case it really is a no-brainer.  I am certainly no fan of
Berliner's book.  I wasn't even thinking of it when I used the word "chunking".



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