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Subject: Re: Learning problems of Tiger

Author: James T. Walker

Date: 18:50:31 01/19/00

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On January 19, 2000 at 21:38:05, James B. Shearer wrote:

>On January 19, 2000 at 21:22:29, Christophe Theron wrote:
>
>>As I said, I am reluctant to spend too much time in this. I think it is mostly
>>useful in comp-comp games, with very little benefit for the user. That's why I
>>did not implement agressive book learning (trying to replay won openings).
>>
>>I think customers want us to spend more efforts in adding knowledge in our
>>engines than in specialized anticomputers algorithms.
>
>           I don't agree.  I play blitz against programs and I lose interest if
>they play the same losing line repeatedly.
>                              James B. Shearer

Hello James,
I agree with you.  I don't think it matters if your program is playing computers
or humans. Both will try to repeat success!  And as you say, I hate to see my
program lose the same way over and over.  It seems to lose the "intelligence" in
Artificial intelligence that way. :-)
Jim Walker



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