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Subject: Re: How long does it take your program to find this simple mate in 4?

Author: leonid

Date: 11:03:15 02/09/00

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On February 09, 2000 at 13:39:38, José de Jesús García Ruvalcaba wrote:

>On February 09, 2000 at 08:44:53, leonid wrote:
>
>>On February 08, 2000 at 20:11:50, Dann Corbit wrote:
>>
>>>2bnN1k1/6P1/4p3/1P2N1P1/3K4/8/8/8 w - -
>>
>>Move G5 - G6. Take 0.055 sec.
>>
>>AMD 400Mhz. Solved by Mate Solving Logic.
>>
>>Leonid.
>
>Hi Leonid!
>	Have you compared the solving time of your Mate Solving Logic against solving
>times of Chest?
>Thanks in advance,
>José.


Hello, Jose!

No. Will be interesting to try one day. This logic was created long time ago and
I practically never touched it after its creation. Expect come back one day and
speed it even more. Now I see that this is possible after the ideas that came to
me while writing my Positional Logic. For now, Mate Solving Logic, don't use any
hash tables, reference tables or any memory demanding technics.

When I tryed this logic for solving the mate some 4 years ago it was the
speediest against all other best games that I could find. Impecable as well.
Result was found after long statistics counted in thousands of positions.


Hasta la vista!
Leonid.



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