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Subject: Using Autoplayer232 in a network or on one machine

Author: Stefan Meyer-Kahlen

Date: 07:42:12 02/25/00



LANs are getting more and more popular so I want to remind everybody of a
special feature of my autoplayer code for Windows that has been available with
source code for quite a while now and that has been implemented in Shredder
since version 2. I am addressing particularly the programmers of windows GUIs of
chess programs or the ones who have used my code in their programs.

With my code is it possible to play automatically against another windows
program in a network without the need to connect the two machines with a serial
cable. All communication is done via the network. Yesterday I let Shredder play
a match against ChessTiger and felt very stupid being forced to connect the two
machines with an additional cable.

It is very easy to add this feature, more precisely it is harder to remove it
from the source code than to just leave it in there. There is no difference to
the engine as all communication is done by my code. The engine and also the
interface can’t tell weather the two computers are connected via network or via
a serial cable.

To my knowledge Shredder is currently the only program that is capable of
playing automatically on two machines without a serial cable by using the
network connection. Many programs are using my code for their autoplayer but
everyone seems to have removed the code for playing in a network. I have no idea
why, so please help me to understand it. If any programmer needs more support
for adding this feature please contact me as it is getting boring to play
Shredder vs. Shredder in my network only.

It was discussed here recently that it is possible to connect com1 and com2 on
one machine and use the autoplayer on one machine with two different programs.
This works fine, especially on a dual machine,  but if you think about that it
seems very strange to have to connect one computer to itself with a serial
cable. Well, you can have a more elegant solution for that with my network
autoplayer code because as a side effect you can also play with two programs on
one machine without any cable at all.

As I have already addressed this subject here some time ago but didn’t get much
feedback I would be happy to hear about your thoughts about that and to learn
about the motivation of the ones who have removed the network code from my
autoplayer source code.

I would be happy if more programs support this feature in the future.

Stefan




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