Author: leonid
Date: 16:38:33 03/03/00
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On March 03, 2000 at 14:43:51, Tom Kerrigan wrote: >On March 03, 2000 at 06:46:35, leonid wrote: > >>It sound to me otherwise. If hardware will be from one day to the next one more >>speeded by factor of 1000 or 10000 everything will be changed dramatically. For >>now we must wait more that 1 year for some doubling of the computer speed. > >Yes, but if you read the article again carefully, you will see that they are not >claiming an immediate speedup of 10000. Maybe a speedup of 3 in several years, >which just continues Moore's law. If this is expected speed it is just nothing. Nothing to dream about. > >>approach could replate many advanced pruning technincs. If, for instance, at the >>end of the game, when we have already only few pieces on the board, computer in >>natural way will be able to see around 18 plies deep, there is the possibility >>that all the database for the end of the game could be forgotten. It is normal > >That _might_ be reasonable if endgame databases are only probed at the root of >the tree. But most programs probe them during the search, so they should >definitely not be taken out simply because computers are getting faster. If >anything, they become more useful as computers get faster. Only at certain moment all those "extras" will be nothing but "overkill". >>to expect that speed of thinking and precision of chess game run on PC will >>overwhelm for ever every human in this Planet. At that time the best chess game >>will be not the game that play better game (all of them will be better that >>human) but those that are only bug free. > >I disagree. You have to remember that processors today are thousands of times >faster than processors 20 years ago, but that doesn't trivialize the importance >of a good algorithm. TSCP is pretty bug-free, but that doesn't mean it can >compete with, say, Junior. > >-Tom 20 years ago there was no program able to beat decently playing human adversary. Now even starting program can humiliate 95% of normal players at high speed game. Leonid.
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