Author: James Robertson
Date: 14:05:39 03/04/00
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On March 04, 2000 at 16:43:19, Nolan Denson wrote: >I wanted some day to write my own chess program. I far from that so i went out >and bought a book called Learn Visual C++ 6 and 24 hours). I don't know what >compiler it has but it came with one. I started out by writing simple programs >that the book gave as examples. But i got tired of that and want to start >looking at some chess codes. Now just 16 hours ago i had no idea what a code >looks like or even how to compile it. I went to the Crafty site because i knew >it came with the code. So i loaded it up and started looking at things that >were going on with the program. I then purposely generated some errors to see >what happens. Then I fixed the errors and continue to change things that >wouldn't create errors. Then i recompile it and i got no errors .. but 370 >warnings (But the original Crafty had those as well). I changed things just to >see how the program will play and to get an idea of what the programmers are >doing. > >Now i would like to Know > >1. Can i play this on Chess Servers. Of course. >2. Is this what a crafty clone really is. This would fit thd definition, yes. >3. Must it say Crafty when beginning of play (which i have no idea of how to Maybe say "Modified Crafty". It isn't quite Crafty and it isn't not Crafty. :) > change now. >4. If this isn't legal i will stop it now. It is perfectly legal. >5. Must the source code be availiable. ( I am doing this via Visual Studio) You don't have to, but I'm sure somebody would appreciate it. >6. If i stumbbling on to something Dr. Hyatt Gets all the Glory. Give credit where credit is due. :) If you have a brilliant idea, it is certainly yours, but you might want to mention that you tested it in Crafty. >7. I am only having fun. I think that is what nearly everyone here who works with chess programs is doing. As long as you don't market your modified Crafty, you are fine. James > >Thanks All
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