Author: Amir Ban
Date: 14:03:19 03/05/00
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On March 05, 2000 at 12:02:21, Timothy J. Frohlick wrote: >> >>In this position Junior wants the king to keep an eye on the enemy pawn. It is >>difficult to see a quiet king walk in a direction opposite to what evaluation >>recommends. >> >>The normal plan in such a position is to first destroy the dangerous enemy pawn, >>then march against the king. This is not possible here, and the program doesn't >>realize it. In most cases, search, the 50 move rule, and tablebases would take >>care of it, but not always. >> >>Amir > >Amir, > >If you "fixed" this behavior for this specific instance, would it greatly lower >the rating of Junior 6a? One step forward and two steps backward??? > No, nothing like that. With correct handling, this would be a net gain. No downside here that I can see. There may be several reasons for a problem like this to exist in my program: 1. I have more urgent problems to handle. 2. I'm not smart enough to realize there is a problem, or to characterize it in concrete terms. 3. I understand the problem, but can't find a good solution. 4. None of the above, but I'm lazy. >You have a fantastic program but compared to what you will come up with in the >future it is a moron. Keep up the great work. I think that in order for us to >have really "intelligent" programs we are going to need a program size increase >of ten-fold and a processor increase of ten to twenty times. > Thank you ! Amir >Junior 6a beats me mercilessly...I guess that I am more of a moron that Junior >is. > > >Thank you, > > >Tim Frohlick, low-grade Krell moron
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