Author: Tina Long
Date: 19:36:46 03/08/00
Go up one level in this thread
On March 08, 2000 at 16:06:47, Chessfun wrote: >On March 08, 2000 at 15:21:34, KarinsDad wrote: > >>On March 08, 2000 at 07:45:03, Thorsten Czub wrote: >> >>>On March 08, 2000 at 07:23:27, Chessfun wrote: >>> >>>> >>>>Hi, >>>> In game 1 of my Easter tourney >>>>CStal runs itself out of time. >>> >>>the "bug" is known. >>>chris wanted to make cstal very human-like, >> >> >>Don't you mean very non-human-like? >> >>A human would (usually) know that it is playing a computer and that he/she must >>make good tactical decisions in order to win. CSTal does not know who it is >>playing, hence, it plays non-human, non-computer like chess (i.e. some form of >>quasi programatic approximation in between human and computer like behavior). >> >>Does CSTal have a mechanism to tell it that it is playing against a computer and >>hence, it should play tactically smarter and time control smarter? Or maybe a >>way to indicate the approximate ELO of it's opponent. Human-like play also >>consists of playing different based on perceived strengths and weaknesses of >>your opponent; not just playing randomly stupid. >> >>I mean, what good is playing sort of like a human against a computer? >> >> >>>so it plays incorrect sacs and also oversteps time-controls. >>>should not happen in 40/120. but in blitz-controls it happens... >>>if you would play in tournament-time-control, the problem would >>>IMO not occur. i have played in many tournament, and also >>>at home, and at home it uses it's own clock, on championships >>>i normally give myself an extra time between 3-5 minutes for >>>operating. >>> >>> >>>>It counts down from 60 secs and >>>>just ignores the countdown and moves >>>>20 secs after it. This was after 59 moves, >>>>I played the game out but am puzzled. >>> >>>:-)) >>> >>>so one point for chessmaster ! >>>consider: only the result counts. >> >> >>I'm glad to hear you say that! ;) > > >The problem is. It also timed out in game two although on >playing it out lost. But I don't see how in Didzis 1 hour >games it could have made any time control like that. >It make no attempt to even blitz as the 60 mins is up. > >I truly assume if I count losses on time in this manual >tourney "Easter" CSTal will lose a lot. > >Thanks. > A very unfortunate situation. - You can't give it draws for losses on time, that's not fair. - You can't adjudicate the positions, as Tal has used an unfair amount of time compared to the opposition who moved quicker to avoid time loss. - If you give Tal a loss & it loses many games on time, but not all, then the results are biased. I can only offer one solution for THIS time control: Reject Tal, & it's results so far, & treat it's position as a bye. Let it play next time you play with incremental time. Thanks for keeping us informed, Tina Long
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