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Subject: Re: Any chance to increase the hash in CM7000?

Author: John Merlino

Date: 10:37:34 03/10/00

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On March 10, 2000 at 02:08:02, Michael Cummings wrote:

>On March 07, 2000 at 13:06:38, John Merlino wrote:
>
>>On March 07, 2000 at 04:22:43, Harald Faber wrote:
>>
>>>Hi John,
>>>
>>>Is there a way to increase the hash size in CM7000? It is said that FreeMem and
>>>other software show no difference in memory access, no matter if the ttable_size
>>>in the .ini's are set to 20, 25 or other values.
>>
>>Harald,
>>
>>I am very sorry to report that the development team has looked into this and it
>>appears to be a bug. They have no explanation for it, as the code that
>>initializes the engine SUPPOSEDLY did not change during the rewrite from CM6000
>>to CM7000 (since the engine itself did not change). However, what you report
>>appears to be true.
>>
>>Unfortunately, because CM7000 has been officially put to bed, there will almost
>>certainly not be a patch. Officially, since there isn't a way using the GUI to
>>change the hash table size, then this ability is considered one of those
>>"unsupported features". Therefore it doesn't warrant the time to create, test
>>and put up a patch.
>>
>>Also, considering the recent layoffs here at Mattel Interactive (the new boss in
>>town), no one is willing to stick their heads above their respective trenches.
>>
>>The development team tells me, however, that in the next version there WILL be a
>>way in the GUI to change the hash table to be anything you want, from 8K to
>>64MB.
>>
>>jm
>
>Hi John
>
>Good work keeping us informed
>
>Most know my dislike of CM7K, but CM6K is still a superior program in my eyes, I
>wonder if you know what the sales have been like, and out of interest which
>Chessmaster version has sold the most.
>
>And have they realised something that they did or missed in CM7K that they will
>not make the same mistake again in CM8K.
>
>That said, even being a mass market program, there are features regarding the
>engine, like setting hash tables, thatt have been around in freeware and old
>chess programs for years. And features that when people learn, and start to play
>better and grow with the program and thus use some of the more serious options
>that have not been in CM programs of the past and would be of use.
>
>Most people have not wanted this to be a professional program, as it is for the
>mass market. But some features would not be hard. They should by now have at
>least some idea how to satify both sections of their selling (mass and serious)

Hi Michael,

Given that the development team is looking at Winboard, the ability to set the
hash table size within the GUI, "infinite analysis" and the ability to log onto
an internet connection as a computer player, I believe that they are now tending
to lean towards features that can be considered to be for the "serious" player.

CM7K was slanted towards getting young people to play, and towards cleaning up
complaints that were made about the supposedly confusing interface. I think that
CM8K is going to be more of the same, but with most of the new stuff geared to
intermediate and advanced players. Apparently there is going to be a pretty
advanced annotated endgame tutorial from Josh Waitzkin and the "rate my play"
feature is going to come back, but it will be in a slightly different form
(although it will be written by Bruce Pandolfini, who was responsible for the
well-known "Solitaire Chess" columns -- which is pretty much the same thing).

jm



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