Author: Jesus de la Villa
Date: 17:25:55 03/15/00
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On March 15, 2000 at 18:49:17, Roger wrote: >I run AVERNO on ICC, and I have noticed that the opponent's lag tends to be >stable throughout the game, but that for some people lag tends to really >increase in a complex endgame. > >For example, say the opponent has 13 seconds left on the clock, and the game is >nearly balanced. Suddenly, lag balloons, and the opponent gets maybe 10 seconds >of real time for every second of game time. > >The only way of deliberately creating this that I could think of would be to aim >your browser at a graphics intense web page, so that the bandwidth of the >connection gets overwhelmed, so that the move sent from my computer can't get >through. When that page loads, the opponent just hits refresh, and thinks some >more. > >Anyone else notice this? > >Roger Yep, I am not paranoid, and i don't care if my oponents cheat or lag during games, because they just fool their selfs, but... sometimes I have been in situations like yours, and sudenly, laaaaaaag. If they do (i am almost sure), i don't know how. Regards.
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