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Subject: Re: Opponent Lag on ICC seems to increase in a complex endgame

Author: Jesus de la Villa

Date: 17:25:55 03/15/00

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On March 15, 2000 at 18:49:17, Roger wrote:

>I run AVERNO on ICC, and I have noticed that the opponent's lag tends to be
>stable throughout the game, but that for some people lag tends to really
>increase in a complex endgame.
>
>For example, say the opponent has 13 seconds left on the clock, and the game is
>nearly balanced. Suddenly, lag balloons, and the opponent gets maybe 10 seconds
>of real time for every second of game time.
>
>The only way of deliberately creating this that I could think of would be to aim
>your browser at a graphics intense web page, so that the bandwidth of the
>connection gets overwhelmed, so that the move sent from my computer can't get
>through. When that page loads, the opponent just hits refresh, and thinks some
>more.
>
>Anyone else notice this?
>
>Roger

Yep, I am not paranoid, and i don't care if my oponents cheat or lag during
games, because they just fool their selfs, but...
sometimes I have been in situations like yours, and sudenly, laaaaaaag.

If they do (i am almost sure), i don't know how.

Regards.



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