Author: Severi Salminen
Date: 07:47:32 03/21/00
Hi! I've started to program my own chess program (with assembler, NASM). So far it only makes random moves and not all moving rules have been implemented. But, a few questions (If you know a location to FAQ, please tell me. These questions are, I know, trivial): 1. What methods do you use for move generation and check checking ?-) I now scan the whole board and save the pseudo-legal moves to a table. For check checking do I have to perform an another move generation to see if the king can be captured (a sort of 1.5-ply search?) 2. How to implement hash tables? How do you generate the hash key? Severi
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