Author: ujecrh
Date: 11:41:35 03/23/00
Go up one level in this thread
On March 23, 2000 at 14:29:09, Jason Williamson wrote: >Engines are able to ponder, they recive a new game more or less every move. This is exactly my point, the engine receives a "new" then all the moves are replayed and then the new move is given but, in the meantime, we have lost all the effect of ponder. The pv is most probably lost and hash tables too (even if this last point certainly depends on the program). It seems to me that this protocols really weakens the winboard engine (of course I have no clue if its true for the native .eng files provided on chessbase site like crafty and comet, I am only talking about thoses that we must run with the winboard adapter), especially those -like crafty- that are particularly tuned to give their best when pondering is on. Am I missing something here ? > In >fact, *only* anmon has problems in the engines that DO ponder. For example, >Gromit 3.0 and of course Crafty work fine. Phalanx XII, Little Goliath, Ant, >are a bunch that work ok. > >Comet on the other hand can't seem to handle this new game every move, >consequently loses on time alot. (The non CB versions). > >Jason
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