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Subject: Re: Match Junior 6a - Tiger 12e (40 in 2 hr, 20 in 1hr) completed...

Author: Bertil Eklund

Date: 11:33:05 03/29/00

Go up one level in this thread


On March 29, 2000 at 09:18:31, James T. Walker wrote:

>On March 28, 2000 at 05:30:50, blass uri wrote:
>
>>On March 28, 2000 at 05:13:32, Enrique Irazoqui wrote:
>>
>>>On March 28, 2000 at 04:39:32, Bertil Eklund wrote:
>>>
>>>>On March 28, 2000 at 03:20:18, blass uri wrote:
>>>>
>>>>>On March 28, 2000 at 01:24:18, Bertil Eklund wrote:
>>>>>
>>>>>>On March 27, 2000 at 09:53:57, Ed Schröder wrote:
>>>>>>
>>>>>>>On March 27, 2000 at 09:06:01, Robert Hyatt wrote:
>>>>>>>
>>>>>>>>On March 25, 2000 at 23:13:49, Tina Long wrote:
>>>>>>>>
>>>>>>>>>On March 25, 2000 at 14:28:13, James Robertson wrote:
>>>>>>>>>
>>>>>>>>>>On March 25, 2000 at 13:41:28, Roger wrote:
>>>>>>>>>>
>>>>>>>>>>>Would tablebases for Tiger have changed this result at all?
>>>>>>>>>>>
>>>>>>>>>>>Roger
>>>>>>>>>>
>>>>>>>>>>Maybe a quarter of a point.... My experience with tablebases is that if the
>>>>>>>>>>program is moderately smart it doesn't benefit tremendously from them.
>>>>>>>>>>
>>>>>>>>>>James
>>>>>>>>>>
>>>>>>>>>Ed Schroder said about 6 months ago that Tablebases were worth about 10 points
>>>>>>>>>on the SSDF scale.
>>>>>>>>>
>>>>>>>>>I'm 70% sure he said that! I'm 100% sure that Ed said once that something was
>>>>>>>>>worth very little rating points.
>>>>>>>>>
>>>>>>>>>I'm glad I could add some real detail to this discussion.
>>>>>>>>>
>>>>>>>>>Tina Long
>>>>>>>>
>>>>>>>>
>>>>>>>>Ed is wrong there.  it is _amazing_ how many comp vs comp games end up in
>>>>>>>>krp vs kr, with the side without tablebases losing most of those.  There are
>>>>>>>>other endings too (KQP vs KQ, see for example crafty vs nimzo in the ICCT
>>>>>>>>tournament last month).
>>>>>>>>
>>>>>>>>The wrong way to test this is to play A with, vs A without.  the right way to
>>>>>>>>test this is A without vs B without, then A with vs B without.  But A ought to
>>>>>>>>be reasonably close to B without tablebases...
>>>>>>>
>>>>>>>Tablebases have a great future no doubt. But what is available at the
>>>>>>>moment (4-5 pieces) its value for Rebel is not more than 5-10 elo I
>>>>>>>would say because:
>>>>>>>
>>>>>>>a) most cases are simply covered by chess knowlegde;
>>>>>>>
>>>>>>>b) the loss of speed during search because of all the
>>>>>>>disc access.
>>>>>>>
>>>>>>>So I don't think I am wrong when the subject is Rebel.
>>>>>>>
>>>>>>>Things might change dramatically when for instance the complete
>>>>>>>6 pieces become available. +100 elo easily for chess programs.
>>>>>>>
>>>>>>>Ed
>>>>>>
>>>>>>Hi!
>>>>>>
>>>>>>I agreed totally with you some months ago but todays best programs uses the TBs
>>>>>>in the search very efficient. In example Hiarcs and Nimzo began to find the Tbs
>>>>>>with 10-11 pieces on the board (tournament time) but today Crafty, Fritz6,
>>>>>>Junior6 and Shredder4 find the TBs with 15-16 pieces on the board. These four
>>>>>>programs are probably the best in endgames, only Tiger without TBs come close.
>>>>>>
>>>>>>I guess the above programs earns 25-50 elo with TBs.
>>>>>>
>>>>>>Bertil
>>>>>
>>>>>1)The fact that they find the tablebases does not say in how many cases the
>>>>>tablebases change the result and we cannot know from this about the elo
>>>>>improvement.
>>>>>The only way to know is by testing the program with tablebases and the program
>>>>>without tablebases.
>>>>>
>>>>>2)It is known that crafty also could find the tablebases with 15-16 pieces some
>>>>>monthes ago.
>>>>>
>>>>>Uri
>>>>Hi!
>>>>
>>>>I have followed a lot of games, when the above mentioned programs wins the
>>>>endgame. I don't think it's only a coincidence that these programs and maybe
>>>>Tiger seems to play better endgames than i.e. Nimzo, Hiarcs, Rebel Genius Mchess
>>>>and so on.
>>>>
>>>>2. Yes and Crafty plays very good endgames.
>>>>3. Endgames becomes more and more important for todays programs, and I guess
>>>>Tablebases is the most efficient way to go.
>>>
>>>I agree with you. I didn't count the games in which tablebases were decisive,
>>>but I think they add at least half a point every 20 games or so.
>>
>>
>>It is hard to count the number of games because we often do not know what was
>>the result without tablebases.
>>
>>I think that tablebases are sometimes counter productive when you play against
>>someone who does not use tablebases because the program may prefer a simple draw
>>instead of going to a drawn KRP vs KR that it can practically win.
>>
>>The program may prefer a simple loss of KQ vs KQPP instead of going to a lost KQ
>>vs KQP that it can practically draw.
>>
>>The only way to know the value of tablebases is by testing and you cannot know
>>only by watching games.
>>
>>Uri
>
>Hello Uri,
>A few weeks ago I posted the results of my tablebase test.  I used Chess Tiger
>vs Hiarcs 7.32.  I played 200 games using Hiarcs with tablebases and 200 games
>with Hiarcs without tablebases.  The difference in performance was approximately
>40 rating points.  This is a relatively small sample and there is of course room
>for error but is a good starting point for estimating the value of tablebases.
>Jim Walker
Hi!

It sounds much to high. Hiarcs uses the TBs much more unefficient than
Shredder4, Junior6, Fritz6 and Crafty. I guess 40 points fot these programs with
the Turbo-CDs (4). For Hiarcs I guess 5-10 with the original Tbs and 10-20 with
the Turbo-Cds. I think mr Kästner run a test with Hiarcs and the original Tbs
and in his test the difference was 7 points.

Bertil



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