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Subject: Re: Minor tablebase experiment

Author: Pete Galati

Date: 09:39:15 03/30/00

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On March 30, 2000 at 11:12:09, Robert Hyatt wrote:

>On March 30, 2000 at 01:53:33, Pete Galati wrote:
>
>>On March 30, 2000 at 00:44:30, Jouni Uski wrote:
>>
>>>I run my 43 position endgame test with three different TB settings:
>>>1) no tablebases
>>>2) 3+4 piece
>>>3) 2,8 GB from Chessbase
>>>
>>>   Crafty 17.7      Fritz6a
>>>1)     35/43           39
>>>2)     39              41
>>>3)     39              41
>>>
>>>As You see Fritz6a is really stunning as it equals Crafty even without TBs.
>>>It seems to have a lot knowledge in engine - isn't it unnecessary as tablebases
>>>solve most situations??
>>>
>>>Jouni
>>
>>My opinion is that no, it's not unnecessary, because the game is won or lost in
>>the midgame to a very large extent.
>>
>>Pete
>
>less common in computer games, IMHO.  I see _way_ more 100+ move games vs
>other computers than I do against humans on ICC.

I guess I've always had the unfair opinion that when a game goes long, it's a
draw because the tactics of one or both programs have failed once it hits maybe
80 moves.  But I guess there's allot of games over 140 moves that are won or
lost and not drawn.  I allways hate them though.

Pete



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