Author: Pete Galati
Date: 09:39:15 03/30/00
Go up one level in this thread
On March 30, 2000 at 11:12:09, Robert Hyatt wrote: >On March 30, 2000 at 01:53:33, Pete Galati wrote: > >>On March 30, 2000 at 00:44:30, Jouni Uski wrote: >> >>>I run my 43 position endgame test with three different TB settings: >>>1) no tablebases >>>2) 3+4 piece >>>3) 2,8 GB from Chessbase >>> >>> Crafty 17.7 Fritz6a >>>1) 35/43 39 >>>2) 39 41 >>>3) 39 41 >>> >>>As You see Fritz6a is really stunning as it equals Crafty even without TBs. >>>It seems to have a lot knowledge in engine - isn't it unnecessary as tablebases >>>solve most situations?? >>> >>>Jouni >> >>My opinion is that no, it's not unnecessary, because the game is won or lost in >>the midgame to a very large extent. >> >>Pete > >less common in computer games, IMHO. I see _way_ more 100+ move games vs >other computers than I do against humans on ICC. I guess I've always had the unfair opinion that when a game goes long, it's a draw because the tactics of one or both programs have failed once it hits maybe 80 moves. But I guess there's allot of games over 140 moves that are won or lost and not drawn. I allways hate them though. Pete
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