Author: leonid
Date: 03:45:30 04/04/00
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On April 02, 2000 at 23:52:33, Tom Kerrigan wrote: >On April 01, 2000 at 22:49:09, leonid wrote: > >>Do the "iteration" signify simply number of ply? And do you say "get the >>following times" in the sense of time to solve the position for given ply in >>(maybe) seconds ? >> >>I have the impression that your way to calculate is different from mine. If the >>word "iteration" I undertood really as it must be. >> >>My biggest problem, in all my calculation, was the fact that I can see the time >>that it took in other games starting from ply 6, on mine AMD 400Mhz. This way I >>have no access to find the speed for the lowest two plies. And it is those >>lowest two plies that do the most of the work. They can dramatically change the >>speed of the entire game. I know, for instance, that you also have written your >>lowest ply in different way and probably many other did. > >Do not say "lowest 2 plies" because I think you mean something totally >different. You want to speak in terms of depth, in this case, depth < 2. > >Chess programs search 1 ply, then 2 plies, then 3 plies, and so on, until they >run out of time. Each search is one iteration. Doing these multiple searches is >called iterative deepening. > >Please read this post until you understand it, because many people have >explained this stuff to you multiple times and you still don't seem to get it. I >can't speak for everybody, but it gets pretty annoying when you misunderstand >the same things over and over. > >-Tom Thanks, Tom! Will try to be more careful with names. In reality in my game all plies have fixed numbers starting with zero and up. Leonid.
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