Author: Jan Pernicka
Date: 00:42:49 04/07/00
Hi,
week is over but my head is still full of questions, here they are:
1) how to quickly identify repetition in the game tree (with help from
hash tables, probably) ?
2) when reading some info about Zarkov there were mentioned, without
explanation, techniques as "reduced depth search" and "threat heuristics"
- so how and when can they be used?
Note: They were not mentioned in any context so to include that text
here wouldn't be useful...
3) does "razoring" mean pruning in general (or even alfa-beta method)?
Thank you in advance
Jan
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