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Subject: Re: Dutch teletext: "Fritz plays in dutch championship"

Author: Harald Faber

Date: 07:52:57 04/07/00

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On April 07, 2000 at 10:13:26, Mogens Larsen wrote:

>On April 07, 2000 at 08:54:00, Harald Faber wrote:
>
>>>I'm not quite sure I understand what kind of point you're making. In my opinion
>>>there's three options:
>>>
>>>1) Computers compete in tournaments until they are superior and then they're
>>>thrown out, only to compete among themselves.
>>
>>Right; it makes sense, doesn't it?
>
>Not really. I can't see any benefits for human players. If they want to get
>beaten they can do it at home. Frankly, I couldn't less about proving the
>superiority of chess programs.

Of course I mean strong humans. I am sure they don't play tournament games at
home against the programs.

>
>>>2) Computers are not allowed at all, unless it's an exhibition game.
>>
>>I see no reason why. This way we'll never know how strong the programs really
>>are.
>
>I think that would depend on the gameformat. The strength of programs will
>change consistently, so you'll never know.

Sure you know. If you now play Junior6/K7-800 against some IMs/GMs you get a
rating for this combination. Of course we don't know how Junior7 will perform on
 K7-1500, but if time, software and hardware comes you can find out again by
playing IMs/GMs.

>
>>>3) Making a rule book for computer participation, i.e. hardware and software
>>>regulation. I would suggest: no tablebases, no manmade opening books (difficult
>>>to control I know), no access to databases (unless it's own games) and
>>>restriction on the number of processors and their clockfrequence.
>>
>>I'd prefer the commercial version, out of the box, unless there are some real
>>bugs like hash too small in default installation, no permanent brain or so.
>>That includes the opening book which is delivered within the commercial version.
>>Tablebases: why not? Hopefully we are not only interested in the comp-human
>>challenge but also in high quality chess!
>
>Commercial sounds good, but why should programs be born with advantages gained
>by training an learning? A tad unfair IMO. If a program is able to develop its
>own opening book and endgame experience by playing and learning, then there can
>be no objections whatsoever.

The human IMs/GMs have also learned, I see no advantage or disadvantage.

>There's still the question of hardware. Maybe
>commercially available to everyone? Difficult to make rules about.
>
>Best wishes...
>Mogens

Sure commercially available so that we get to know how strong a non-special
program is.




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