Author: stuart taylor
Date: 03:38:08 04/11/00
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On April 11, 2000 at 05:18:51, David Blackman wrote: >On April 10, 2000 at 21:57:05, stuart taylor wrote: > > >>And anyway, the thrill of chess, I think, is that of wierd being proven right, >>but I think that chess computers have already taught us that wierd normally >>proves wrong. Does anyone think that there still exists such a deep >>wierdness that would yet baffle the top humans, and that computers will unlock >>it? > >Yes. Look at some of the weirdness found by endgame tablebases. There are >positions there where the winning plan appears to be impossible for IMs and GMs >to understand. I am sure that even stranger stuff will emerge in middlegames >when computers learn to play them much better than GMs do. I think this will >happen in the next 5 to 10 years. How many people beleive that? I would for sure be looking forward to it! S.Taylor
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