Author: Stefan Meyer-Kahlen
Date: 09:44:14 04/15/00
Go up one level in this thread
On April 15, 2000 at 11:10:14, Ritter Rost wrote: > >>"You know about the autoplayer and all of its weaknesses, just this morning I >>had a strange behaviour again. I was playing vs. X when X send the save game >>command to Shredder 3 times in a row. The result was that Shredder saved the >>last game 3 times and adjusted the display of the match result according to >>that. Well, Shredder won, so he got 3 points instead of 1 for the game :-) If >>you don't look very carefully at all the games played with the autoplayer you >>can get all sorts of wrong results." >> >>End of quote. >>I have just changed the name of the program involved as I don't want to blame >>anybody. >> > >I don't fully understand how auto232 works, but your quote above seems to >indicate that you are relying on a command of your opponent to save your game >and learn your book. That sounds like very error-prone programming. I scratch my >head wondering why you not store your game and learn your book yourself whenever >you decide to and simply ignore any external save command, no matter how many >times the idiot at the other end of the cable sends it, > >Ritter Shredder's learning works independendly of all external influences. The game is stored when there is a save game command like the autoplayer standard demands it. I have no reason to assume there will be more than one or none save game command. Stefan
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.