Author: Robert Hyatt
Date: 20:22:47 04/15/00
Go up one level in this thread
On April 15, 2000 at 13:59:26, Tony Hedlund wrote: >On April 14, 2000 at 12:54:59, Stefan Meyer-Kahlen wrote: > >>On April 14, 2000 at 12:46:43, Bertil Eklund wrote: >> >>>On April 14, 2000 at 10:57:27, Stefan Meyer-Kahlen wrote: >>> >>>>Yes, I have received about 75 games of Shredder but haven't checked them yet. >>>>Some programs really have improved during the last months so I am busy working >>>>on Shredder. This is my main target right now, if I have some time left I'll >>>>check the games but I don't expect any problems. >>>> >>>>I give you a recent example of some autoplayer problems. This is part of an >>>>email I wrote today. I didn't want to publish it first but it might help here. >>>> >>>>"You know about the autoplayer and all of its weaknesses, just this morning I >>>>had a strange behaviour again. I was playing vs. X when X send the save game >>>>command to Shredder 3 times in a row. The result was that Shredder saved the >>>>last game 3 times and adjusted the display of the match result according to >>>>that. Well, Shredder won, so he got 3 points instead of 1 for the game :-) If >>>>you don't look very carefully at all the games played with the autoplayer you >>>>can get all sorts of wrong results." >>> >>>Hi! >>> >>>As I have told you and mr Weiner several times, we partly follows most games and >>>check the results of every game. In example Tony Hedlund is a very good player >>>and played in the last Swedish correspondence Championship, Bo Aurell another >>>tester played in the Swedish Championship in the sixties and I think they can >>>see if there are any anomalies. I don't know what persons that test your >>>programs, are they only reporting the scorenumbers? I have now played 122 >>>tournament games with S4 with only two stops, one game where Hiarcs stopped >>>within the opening book and one game where S4 played only one move (1.d4) and >>>saved the game as a win for itself, Nimzo saved it as an unexpected end. >>> >>>So far I can't see what the problem is. S4 has won against Hiarcs and Nimzo and >>>looks to crush Tiger (my games). Only one bad loss against F6 a program that >>>many people believe is the best for the moment. >>> >>>If we had been allowed to test S4 when it was new it had probably been number >>>one for some time. I believe S4 belongs in the group of Junior6 and Tiger that >>>fights for the second place. It looks like Fritz6a have made a big step forward >>>and I believe it is the best program for the moment. >>> >>>I also think that we have been fair against S4 allowing it to use the Turbo-cds, >>>that seems to be much more efficient than the original Thomson-CDs. >>> >>>Bertil >>> >>>>End of quote. >>>>I have just changed the name of the program involved as I don't want to blame >>>>anybody. >>>> >>>>Stefan >> >>I didn't complain that you have treated Shredder unfair and also don't think so. >>For me there is no problem. Also I didn't say storys like the one above happen >>at the ssdf. I just wanted to point out that there is so much that can go wrong >>using the autoplayer. >> >>Stefan > >I must disagree on this. I've played thousands of games with the autoplayer, and >I would say that it's very, very little that goes wrong with it. > >Tony I disagree with your disagreement. :) _Any_ piece of software that is dependent on timing delays and such is a piece of trash. It turns the interface into a synchronous operation when it should work asynchronously. trash for an interface. Compare it to the winboard interface that has _no_ timing issues between an engine and the interface... No way to lose a message, get multiple copies of the message, etc... maybe I insulted the trash of the world, when I think about it. :)
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