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Subject: Re: Killer / History

Author: Andrew Williams

Date: 15:08:38 04/16/00

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On April 16, 2000 at 15:19:32, Georg v. Zimmermann wrote:

>Hi there,
>
>the program I'm working on uses a simple concept :
>
>KillerMoves are the moves which are best in the same ply most often.
>
>History is how often one move has been best in the whole search.
>
>Is this the most common way to use History/Killers ?
>
>I read in some paper ( I forgot the author sorry ) about SSS and others that the
>idea of Killermoves is outdated and almost everyone only uses History today. Is
>that correct ?
>
>What is the best way to see how good my move ordering is ? Should I simply count
>how often the move "ordered" as number 1 turns out to be the best move ?
>

In general, you're interested in nodes where you can get an early cutoff.
So increment a counter every time you get a beta cutoff. Increment a separate
counter every time you get this beta cutoff is achieved on the FIRST move you
are searching at a given node. In other words, what you want to know is "in
what percentage of cases where I can stop the search early am I able to stop
it after searching exactly one move?". In very general terms, you are aiming
to get this percentage above 90%.

>Thanks,
>Georg
>
>PS.
>Why do I get so few responses on my post while very qualified programers jump on
>posts like "Whats the optimal hash table size ...?" Am I asking too simple
>questions ? Sorry I don't know better.

I don't know. But this is a friendly place. If you don't get an answer, just
ask again :-)

Andrew



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