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Subject: Re: New breed of unknown(?!) strong engines on icc/fics.

Author: Robert Hyatt

Date: 15:16:42 04/19/00

Go up one level in this thread


On April 19, 2000 at 16:51:26, Bryan A. Bybee wrote:

>>Statistics for EvilSilicon(C)   (Last disconnected Tue Apr 18, 06:38 2000):
>>
>>          rating     RD      win    loss    draw   total   best
>>Blitz      2533     44.2      51      33      37     121   2542 (01-Apr-2000)
>>Standard   2502     78.3      12       4      12      28   2502 (15-Apr-2000)
>>Lightning  2680     32.8     148      73     120     341   2695 (28-Mar-2000)
>>Wild       ----    350.0       0       0       0       0
>>Bughouse   ----    350.0       0       0       0       0
>>Crazyhouse ----    350.0       0       0       0       0
>>Suicide    ----    350.0       0       0       0       0
>>
>>
>> 1: Temporarily running SHREDDER 3.0 - Disregard notes 2, 4, 5 & 6!
>> 2: Engine is a combined effort of 3 programmers (work in progress 3 years!)
>> 3: If any other engine is temporarily used, NOTE 1 will reflect this.  Please
>> check NOTE 1 often.  Shredder and other engines are used at times.
>> 4: Our engine is not based on any other freeware or commercial chess package.
>> Please email bryanb@bytes.net with any problems or suggestions.
>>HARDWARE:  Pentium III 600e overclocked to 800mhz on ASUS Motherboard.
>> 5: We readily admit that often our wins are due to the amount of horsepower
>>behind the engine rather than simply engine strength itself.  There have    been
>>accusations of late that we are trying to mislead people in regards    to which
>>engine is used.
>> 6: This engine is by no means a NEWLY developed project.  It is accomplished
>>in the spare time of 3 people, which means progress can be slow.  It is,
>>however, new to the ICS world.  Again, please check NOTE 1 often for the
>>current engine operated.
>>
>> [snipped irrelevant notes]
>>-------------------------------
>
>Seeing this posted on CCC means, perhaps, that we've not been clear enough in
>our finger notes.  As you can see by the above (plus more that has been snipped)
>we try to give as much information as possible.  Shredder3.0 as well as a very
>highly modified crafty v17 series called Xeref, is responsible for the standard
>and blitz ratings above (for the most part.)  EvilSilicon is an engine that
>plays decently in short blitz (but manages to lose most blitz games against top
>competition) but is rather strong in lightning.  More information can be
>available but I will have to ask the two other (and main) programmers before I
>get too liberal.
>
>-bryan


One thing you should do is pick a program.  It is unreasonable to play using
something like shredder, to build your rating up, then use a weak program which
lets everyone 'steal' your rating points and skew the rating pool, then after
the rating drops, back to shredder which is now way underrated and steals
rating points from others.

You really should stick with one engine to be fair to your opposition.  If you
don't, you will find the humans will stay away from you, thinking that when
your rating is low, you are really strong, and when your rating is high but
dropping, you are weak.




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