Author: Robert Hyatt
Date: 05:44:21 04/20/00
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On April 20, 2000 at 07:05:01, Jan Pernicka wrote: > Hi, >I would like to know what is neccessary for my program to be able to play >on a chess server. I know, that it should comunicate with Winboard and > to accomplish this non-buffered I/O should be used. > But is it all? > What I/O non-buffered operations are "commonly" used in C language? > Maybe, piece of code could everything explain... >(I'm not interested in how to ask the admins for playing on that server...) > > Thanks in advance > > Jan I use read()/write() which is quite easy. The other choice is to use normal I/O (scanf()/etc) but set the buffer size to zero using setbuf().
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