Author: Christophe Theron
Date: 08:35:03 04/22/00
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On April 22, 2000 at 05:09:27, Frederic Friedel wrote: >On April 21, 2000 at 10:32:34, guy haworth wrote: > >> >>Turing actually played a game against someone, manually calculating the >>position-scores and emulating the 'program' himself. [ He lost quite quickly. ] >> > >The game was against Alick Glennie in Manchester 1952. The paper engine with >Turing as the CPU was searching three ply and lost in 29 moves. > >>Yes, it would be fun to have this 'program' functionally recreated: it must be >>quite trivial with the Crafty infrastructure. >> > >We have reconstructed the engine, which I have on my hard disk as turing.eng for >Fritz and ChessBase. It was done by Ken Thompson and Mathias Feist. We are still >in the process of checking it. Apparently the Turing CPU made some errors during >the game, most remarkably by playing 1.e4. If you look at the rules carefully >(they are posted somewhere below) ??? I missed something? Where can we find the rules? Christophe >you will see that the first move should be >1.e3. At least that is what we think. > >The engine plays an interesting amateur game. If you allow it to go more than >three ply (which was the artificial limit set by Turing) it would easily beat >Glennie. > >If anyone is interested it taking an indepth look at the reconstruction of the >Turing engine please contact me.
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