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Subject: Re: Alan Turing's program

Author: Christophe Theron

Date: 08:35:03 04/22/00

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On April 22, 2000 at 05:09:27, Frederic Friedel wrote:

>On April 21, 2000 at 10:32:34, guy haworth wrote:
>
>>
>>Turing actually played a game against someone, manually calculating the
>>position-scores and emulating the 'program' himself.  [ He lost quite quickly. ]
>>
>
>The game was against Alick Glennie in Manchester 1952. The paper engine with
>Turing as the CPU was searching three ply and lost in 29 moves.
>
>>Yes, it would be fun to have this 'program' functionally recreated:  it must be
>>quite trivial with the Crafty infrastructure.
>>
>
>We have reconstructed the engine, which I have on my hard disk as turing.eng for
>Fritz and ChessBase. It was done by Ken Thompson and Mathias Feist. We are still
>in the process of checking it. Apparently the Turing CPU made some errors during
>the game, most remarkably by playing 1.e4. If you look at the rules carefully
>(they are posted somewhere below)



??? I missed something?

Where can we find the rules?


    Christophe



>you will see that the first move should be
>1.e3. At least that is what we think.
>
>The engine plays an interesting amateur game. If you allow it to go more than
>three ply (which was the artificial limit set by Turing) it would easily beat
>Glennie.
>
>If anyone is interested it taking an indepth look at the reconstruction of the
>Turing engine please contact me.



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