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Subject: Re: Testing speed of "position visiting"

Author: Robert Hyatt

Date: 07:09:53 04/23/00

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On April 23, 2000 at 10:08:46, Robert Hyatt wrote:

>On April 23, 2000 at 05:39:56, Tom Kerrigan wrote:
>
>>Here's Peter McKenzie's move generator test position:
>>
>>r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -
>>
>>There are 193690690 possible 5-ply "games" starting from this position.
>>
>>How long does it take your program to visit all the positions of these games?
>>
>>It takes my program 178 seconds. I have a 400MHz Celeron. My code incrementally
>>updates a 64-bit hash key, a 64-bit pawn hash key, and four material counters
>>(white pieces, white pawns, black pieces, black pawns).
>>
>>I'd like to find out if anyone is doing significantly better than this, and
>>hopefully what methods they're using. :)
>>
>>-Tom
>
>
>using bitmaps:
>
>total moves=4865609  time=66.60


that was run on a PII/400 Sony Z505rx notebook (66mhz FSB)



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