Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: BIG MISTAKES IN ENGINE (Rebel 8.0, Hiarcs 6.0)

Author: George C Dixon

Date: 16:17:37 10/14/97

Go up one level in this thread


I loaded the third game of the four games listed. (The one that ends in
27.Bxf8) I used the Hiarcs6 engine in my Fritz5 program on an AMD K6 200
mHZ
machine with a 32 megabyte hashtable  . The game left the fritz5 book
when
Hiarcs6 played 14.. Qb6 so this is where I started the Hiarcs6 engine to
see if it could do any better than it did on Covax's Setup. It played
identical moves until move #19...Nxa1 It "thought" for about 8-10
minutes (In TOURNAMENT time control of 3 mins per move average) and then
showed that it "Saw" the entire
rest of the losing line it had played against covax by listing it in the
principal variation window. It calculated for about five more minutes
and made the move 19...g6 which addressed the king side attack instead
of trying to grab the knight.
 Now I don't know if that saves the game or not but it suggests that
given optimum calculating ability, ie. faster chip the engine would play
better. If this is indeed true perhaps when the performance of a given
chess
program is discussed some  hardware performance benchmarks  similar to
the fritzmark should be noted to allow others to assess how much the
particular
hardware setup used affected the performance of the program. Perhaps one
of the computer chess programmers could invent a program we could load
and execute to
tell us how well our computer would run a given type of chess program.

George



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.