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Subject: Re: Crafty not that strong (2)

Author: Robert Hyatt

Date: 20:12:43 04/24/00

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On April 24, 2000 at 22:02:00, Peter Kappler wrote:

>>>
>>>I never denied it would hurt Crafty.  I'm just waiting for evidence that it
>>>hurts Crafty more than others.
>>>
>>
>>
>>Why do you need evidence?
>
>Huh?  Because it's not obvious to me that it's true.
>
>
>>>>(2) I am very aggressive with null-move.  As you reduce the time per move,
>>>>there is a noticable point where Crafty will start getting killed by a program
>>>>that doesn't use it as 'carelessly' as I do.  This means that (1) above will
>>>>cause (2) to happen since time trouble -> reduced search depth.
>>>>
>>>
>>>Then this problem is going to exist in any fast time control game, *regardless*
>>>of the ponder state...
>>
>>
>>Have you ever heard me say "Crafty isn't a very good blitz/bullet chess player.
>>Because it is an aggresssive null-move program that doesn't restrict the use
>>of null-move at all"???
>>
>>I have said it often enough...  And I gave some games as samples a couple of
>>years ago..  At short search depths, crafty has trouble.  Just ask any comp
>>operator on ICC what time control they prefer.  3 0 blitz is the favorite.  They
>>do _much_ better at 3 0 than at 5 3.  _much_ better.
>>
>>
>
>Bob, I never claimed otherwise.  I just wanted to point out that agressive
>nullmove pruning will cause Crafty problems at fast time controls, *regardless*
>of the ponder state.  And since this is true, why all the hooplah over
>pondering, when in fact the time-control has much more influence on Crafty's
>strength relative to other programs?
>
>--Peter



Once you understand the above.  you understand why ponder=off is a big
problem for crafty. Both from a time utilization point of view, as well as
reducing the search time, giving more opportunity for null-move failures...

>
>
>>>
>>>
>>>>I simply say that to play a match, you play the two opponents at their strongest
>>>>(and best tested) settings.  Not at some crippled level where we spend the next
>>>>year arguing which is affected the most.
>>>
>>>
>>>Great, now I just need access to two *identical* dedicated machines so I can
>>>play an "optimal" match.  So, should I go spend $2000 for that new machine, or
>>>maybe it makes more sense for me to try to get an answer to the question in my
>>>previous post?  See *my* point?
>>>
>>>--Peter



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