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Subject: Re: Crafty 17-10 v Fritz 6a 60 min Nunn 1

Author: Enrique Irazoqui

Date: 12:35:15 04/25/00

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On April 25, 2000 at 13:53:17, Dann Corbit wrote:

>On April 25, 2000 at 07:11:28, Enrique Irazoqui wrote:
>[snip]
>>I guess you might describe blitz as no-chess or something different than "real"
>>(?) chess when people play, but the shortcomings of people at blitz don’t apply
>>to programs or they apply to a much lesser extent, and that’s why human players
>>have much better chances at slower time controls when playing computers.
>>
>>In my opinion, Christophe is making an interesting and coherent point, as he
>>usually does, about the value of blitz games and the relative harm of having
>>pondering on/off, and the games of Chessfun are very interesting in this regard,
>>I think. Next step would be questioning the alleged difference when programs
>>play against other programs or against people, another old "legend"
>>(Christophe’s terminology) of computer chess.
>
>Except for time to move, the rules of blitz are obviously the same as slower
>chess.  But look at blitz games.  Full of blunders and gaffes.  It's ugly chess
>at its worst.

Blitz today is like 40:2 games in the times of 486/33, and nobody claimed that
these games were not worth a penny. In few years from now, our slow games will
become blitz. Then, if testing at 40:2 was alright some years ago, why should
blitz be despicable and worthless today on much faster machines?

Enrique

>I despise blitz.  But others enjoy it.  I see no reason for them not to have
>fun.  But for me, it is like an afternoon watching two patzers who barely know
>the rules verses watching two GM's play.
>[snip]



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