Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Phhhbt

Author: Robert Hyatt

Date: 05:11:30 04/26/00

Go up one level in this thread


On April 26, 2000 at 00:53:37, Bruce Moreland wrote:

>On April 25, 2000 at 18:23:59, Robert Hyatt wrote:
>
>>I don't think it is "horribly crippled".  Just "crippled".  In ways I
>>understand, but don't want to waste the time fixing.  Too much depends on
>>saving some time with pondering.  Turning it off would be doable, but a lot
>>of testing and modification would be needed to fix all the holes doing that
>>creates.  I barely have enough time to work on the program as is, and I would
>>much rather work on the Beowulf search than spend time tuning something I don't
>>and won't ever use...
>>
>>If you are rich, money is no object.  In this case, time is money and I am
>>nearly broke.  I watch _every_ penny (minute) of time I spend since I have so
>>little of it nowadays..
>
>Perhaps you could default pondering to on, and comment out the "ponder off"
>command.  If someone wanted to turn it back on for testing, they could, but if
>someone wants to use a stock version of your thing to do a "I'm going to prove
>that Bob is stupid" test, they'd have to modify your code to do it, which would
>make the test more than a bit suspect.
>
>bruce


I had thought about this.  But then _I_ get into the hot seat all of a sudden
as when I am testing I always use ponder=off so I can reproduce the same node
counts over and over, when playing a few moves in a game.  By doing this, I
would be continually either (a) editing the source to enable this for every
test run or (b) releasing versions with it accidentally still enabled.

I am doing my best to follow the KISS principle.  But it is sometimes
difficult.  :)



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.