Author: Robert Hyatt
Date: 11:25:40 04/26/00
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On April 26, 2000 at 11:18:10, Dave Gomboc wrote: >On April 26, 2000 at 03:59:17, Tom Kerrigan wrote: > >>On top of that, you have to know about alpha-beta. I have met a number of CS >>grads who remember that minmax/alpha-beta is an algorithm but can't remember >>what it's used for, much less how to implement it. And I'm sure that even the >>best AI classes would not cover stuff like quiescence searches. > >Quiescence search was discussed in the initial AI class that I took back during >my undergraduate program. The professor wasn't a games person, but it was >discussed during the section of the course on game-tree search. I agree. We do an AI class here, and both of us that teach it cover all of this stuff. The students even write an othello program (easier than chess by far) and participate in a class othello tournament at the end of the term. Lots of fun and lots of interest. A few hit my parallel programming course at the same time and write a rudimentary parallel search version to cream everyone in the AI class. :) > >>Of course, now that massive online resources exist, people can simply surf the >>web and immediately see exactly how to do this stuff. >> >>It took me about a year to write a solid program (I started in ~1994). Now I get >>all sorts of e-mail from people who download TSCP, read it carefully, and write >>their own strong programs in a matter of days or weeks. It's a little annoying, >>but I guess that's progress. >> >>-Tom > >I think Christophe posted that it might take four years to write a 2400 program. > I'm not sure what rating scale he meant, but I think that if someone is working >full-time on a program, they should be able to have it reach 2400 SSDF in under >a year, provided they have a CS degree or equivalent experience before they >begin. That's just my guess, of course, and it also relies on today's hardware >speeds (e.g. I can easily believe that it would take four years if one started >15 years ago!) > >Dave I think if you mean 2400 ICC, it is not terribly hard. If you mean 2400 FIDE it is a _real_ challenge. If you mean 2400 SSDF it is somewhere in between.
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