Author: Tom Kerrigan
Date: 12:10:31 04/26/00
Go up one level in this thread
On April 26, 2000 at 11:18:10, Dave Gomboc wrote: >On April 26, 2000 at 03:59:17, Tom Kerrigan wrote: > >>On top of that, you have to know about alpha-beta. I have met a number of CS >>grads who remember that minmax/alpha-beta is an algorithm but can't remember >>what it's used for, much less how to implement it. And I'm sure that even the >>best AI classes would not cover stuff like quiescence searches. > >Quiescence search was discussed in the initial AI class that I took back during >my undergraduate program. The professor wasn't a games person, but it was >discussed during the section of the course on game-tree search. My bad, then. The AI classes at schools that I know about are almost all devoted to neural networks and genetic algorithms and so forth. Very little about tree searching. So, depends on which school you go to. -Tom
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.