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Subject: Re: Programming idea-to get computers really over its limitations?

Author: stuart taylor

Date: 03:53:08 04/28/00

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On April 27, 2000 at 22:41:19, Pete Galati wrote:

>On April 27, 2000 at 21:58:09, stuart taylor wrote:
>
>>Is it possible to program a computer to set many possible future scenarios of
>>favourable positions possible to arrive at with same material ballance (from
>>that current position-some time later, even 40-60 ply's or more), then have the
>>program find ways how to get there?
>>  If so, then computers will be able to plan like a top-class human!
>>I mean with same pieces or after various exchanges-which may be possible to
>>provoke purposefully or forecefully, and to weigh up pros and cons of the
>>outcomes of counter plans, and their possibilities of excecution, and there not
>>being any snags along the way.
>> So the program will be thinking in plans and patterns as well as in
>>calculations.
>>  It would be a bit random-like at first, then the best scenarios would be
>>computed. etc.
>
>I'm having trouble with the wording of your post, are you talking about a
>database solution?
>
>Pete

Maybe, new databases can be created for each game individually according to
estimations of possible resulting positions-as well as the databases and other
knowledge which it has upon which the former estimations can be based on.
  I'm not a computer technician at all. However.
S.Taylor



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