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Subject: Re: The conclusion of the matter, everthing having been heard is... pick 'em

Author: Dann Corbit

Date: 12:13:13 05/05/00

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On May 05, 2000 at 14:49:07, Peter Kappler wrote:
>On May 05, 2000 at 13:54:39, Dann Corbit wrote:
>>There is no real preference for any of the 4 possible choices.  If your program
>>chooses any of them, it is doing well.  Less than 1/2 pawn separates all of the
>>choices which is "well within experimental error."
>>
><snip>
>>
>>From crafty's opinion, they would rank Bh6, Rxe6, Qd3, Nxe6 in order of
>>preference, but it would be silly to tag any of them 'wrong' at this point.
>>
>>My opinion:
>>It's not a very good test position.  There may be additional moves that are just
>>as good, since it is a very quiet position.  I think that test positions should
>>be decisive.
>
>Dann,
>
>How long did you let Crafty search each position?

Several hours on a 500 MHz PIII.

>Also, I have some questions about how you post search results:
>
>What are acs, acd, acn?

acs is average count in seconds.
acd is (non-standard) depth in plies.
acn is average count of nodes.
The PGN standard by Steven J. Edwards explains the meanings in detail (except
for acd which is a very useful non-standard extension).

>I assume ce is centipawn-evaluation, and I assume the large number at the
>beginning is # of nodes searched, though I don't understand the reason for the
>negative sign.

The negative sign is due to the count of nodes going beyond what a 4 byte
integer can hold (the number wrapped back around due to integer overflow).




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