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Subject: Rebel 9 clock problem

Author: Kai Lübke

Date: 01:44:11 10/23/97


ALthough I generally have a very positive impression of the new Rebel 9,
there's one thing that I found strange:

The available clock settings are _very_ limited.
No Fischer clock, no operator time, no user adjustable time controls.
Well, there _is_ a menu item for that, but it only allows to enter
seconds
per move (either approximate or exact), but I can't say "3 hours per
game"
or "40 moves in 1 hour, then 20 in 30 mins, then the rest in 30 mins".
Even MChess 5, which is 2 years old, could do that! But not Rebel 9!
Instead, there are really odd presets like "60 moves in 2:30 hours"
which no-one needs.

I tried to get an emulation of "3 hours per game" by choosing "2 hours
per game" and then resetting after the first and second 30  minutes, but
I have the impression Rebel plays too fast then (e.g. around 40 seconds
per move at move 60 when there are still 90 minutes left on the clock -
all my other programs take about 2 minutes per move under these
conditions).

Maybe that's the reason Ed won't go to WMCCC: the WMCCC time control is
 simply not settable in Rebel! :-)

---
Shep



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