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Subject: Re: Question regarding time control in human vs. computer games

Author: Robert Hyatt

Date: 20:04:17 05/13/00

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On May 13, 2000 at 22:28:04, Victor Valenzia wrote:

>In a 40 moves/2 hrs. game, what time control do the operators set for the
>computer to compensate for the lag in transposing the moves back and forth?


I set 40 moves in 2 hours.  Crafty will display the time after each move and
tell you how to adjust it if the clock is off.  In the many such games I have
played, I rarely ever have to adjust the clock, as transferring moves is a
no-time-used activity if you are good.

I have played 5 min chess with 5 mins on the real clock, using CB to play
GM players.  It/I hardly ever lost on time...



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