Author: Victor Valenzia
Date: 04:02:51 05/14/00
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On May 13, 2000 at 23:04:17, Robert Hyatt wrote: >On May 13, 2000 at 22:28:04, Victor Valenzia wrote: > >>In a 40 moves/2 hrs. game, what time control do the operators set for the >>computer to compensate for the lag in transposing the moves back and forth? > > >I set 40 moves in 2 hours. Crafty will display the time after each move and >tell you how to adjust it if the clock is off. In the many such games I have >played, I rarely ever have to adjust the clock, as transferring moves is a >no-time-used activity if you are good. > >I have played 5 min chess with 5 mins on the real clock, using CB to play >GM players. It/I hardly ever lost on time... I would think that in real life human/computer encounter (i.e. not on the ICC), 3 to 4 seconds would be lost on every move, due to the operator having to manually input the human's move. Wouldn't this lag time accumulate over the course of a long game?
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