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Subject: Re: Namilov table base question

Author: guy haworth

Date: 12:08:47 05/14/00

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Yes, it is certainly possible to produce 6-man EGTs with Nalimov's current code.

EN himself has produced several - see Rob Hyatt's ftp site - but in all cases,
at least two pieces on one side have been the same, halving the problem size.

I believe there are some ongoing improvements to the code's use of workspace
which will make it more efficient in memories of less than 4GB.

Peter Karrer has just completed KQQKQP but was able to 'slice up' the endgame to
do one pawn-position at a time.  This reduces the index-range required, the
space required and the number of positions to be examined in one phase.

G



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