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Subject: Re: Caution K v KBN and lazy eval or futility

Author: Bruce Moreland

Date: 20:08:19 05/15/00

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On May 15, 2000 at 12:27:47, Bertil Eklund wrote:

>On May 14, 2000 at 19:24:06, Bruce Moreland wrote:
>
>>On May 14, 2000 at 16:53:46, Brian Richardson wrote:
>>
>>>Tinker's q-search lazy eval (material - max_pos_score)> beta return (like
>>>standing pat?), and (material + queen+pawn) <= alpha return (quasi-futility?)
>>>was working fairly well, until a K vs KBN endgame.  Since it was not getting to
>>>the eval function, the special mating code was never used and Tinker ended up
>>>with a 50 move draw...Now I check for opponent's pieces <= one minor and skip.
>>>
>>>This was discussed in ICCA Vol 21 # 2 (Extended Futility and Dark Thought).  I
>>>also have tried various regular futility, extended futility and razoring (as
>>>outlined in the ICCA article), but they did not seem to help, at least given
>>>Tinker's mix of searching algorithims.
>>>
>>>Anyone else getting "good" results with them?
>>
>>Take all that stuff out and do whatever you want and you'll probably still draw
>>in KBN v K.
>>
>>In 1980 I was studying KBN v K for some unknown reason, and I set it up on my
>>Chess Challenger 7, and prepared to be shown how to do it.  Haha.  50 moves
>>later my king was still in the center.
>>
>>Things haven't gotten much better, unless you use endgame databases or have a
>>special function for this ending.  It's hard for a program to get you in the
>>corner, and once there it's hard for it to understand that it's the wrong
>>corner, and it needs to get you into the other corner.
>>
>>bruce
>>
>>
>>bruce
>Hi!
>
>In 1984 Super Constellation won this endgame.
>
>Bertil

Yes, it probably had a special evaluation function for it.

bruce




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