Author: Eran
Date: 17:53:31 10/25/97
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On October 25, 1997 at 15:15:27, Ed Schröder wrote: >>Posted by Eran on October 25, 1997 at 13:08:53: > >If I am right the shortcuts: > >REBWIN8 will allocate 4 Mb for hash tables >REBWIN16 will allocate 10 Mb for hash tables >REBWIN32 will allocate 13 Mb for hash tables >REBWIN64 will allocate 28 Mb for hash tables > >This might look strange but it's done to avoid any swap delays. > >The abbreviations 8,16,32 and 64 just stand for the amount of memory >available on PC configurations. > >But if you by all means want a hash table of *60Mb* on your *40Mb* Pc >then do the following: > >- Click right on the REBWIN64 icon >- Select PROPERTIES >- Select MEMORY >- Change the 40,000 into 65,000 >- Click OK > >Then launch the new REBWIN64 shortcut. >Rebel 9.0 will have 60 Mb hash tables (I think) >Then click the REBEL button.... Ed, I tried your instructions. After I launched the REBWIN64 shortcut, Rebel 9.0 had 60 Mb hash tables successfully. However, the Rebel9 program ran very very slowly . . . . So I gave up. So the question is: Is 28 Mb hash tables sufficient for the Rebel9 program to analyze very well any game overnight? Thank you again, Eran Rebel9 Enduser > >Happy swapping... :)) > >- Ed Schroder - > > > >>Your help is greatly appreciated. > >>Thank you, >>Eran >>Rebel9 Enduser.
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