Author: Robert Hyatt
Date: 18:50:55 05/18/00
Go up one level in this thread
On May 18, 2000 at 05:57:05, Masciulli Gianluigi wrote: >All the evaluation score, more or less, are based on the pawn value. >that's fine but suppose is the black to move: >some program (type A) say's +1.00 when white is better a pawn >and some other program (type B) says the position is -1.00 seeing form >side to move perpective. >the type b approch is quite disturbing while you analize a game (exemple giving) >with a program like crafty that will do something like this > Use winboard/xboard. Then crafty doesn't do this. It always displays evaluations with respect to +=good for white, -=good for black, no matter which side is to move. Also when it annotates a game it uses the same approach. I have on my to-do list to standardize _all_ evaluation output with respect to white. I too think it is confusing. Of course, you will then see crafty playing black against you, with a score of -3.5 and you will think you are winning. :) > > > >+1 34)Ne4 >-1 34) ... Nf3 >+1 35)Ne2 >+4 35) ... Bh2 >-1 36)Qf2 >-1 36) .. Rh7 >-2 37)Ka1 > >considering the side to move look a bit confusing for me >WHY not settle (TYPE A) as a standard so an analisys like > >+1 34)Ne4 :white ok >+1 34) ... Nf3 :nothing new >+1 35)Ne2 :nothing new >-4 35) ... Bh2 :bad surprise for the white black: can kill him >-1 36)Qf2 :missed to do so but... >+1 36) .. Rh7 :white ok again >-2 37)Ka1 :black is really better now > >..and so on > > >teh situation is horrible when i dont know the type of the program >sometime I find on CCC posts that say: > > >"my program say that position is a -2.45" > >so i have to go to the post with the position anddiscover > 1) what the side to move > 2) what type is "his" program (some time is not so easy to discover this :( > >Setting (TYPE A) as standard may be much better for lazy people like me. >In any case, even if most of the program like (TYPE B) more, A standard is >better than NO STANDARD!! > > >ciao > >glm
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