Author: blass uri
Date: 09:28:46 05/19/00
Go up one level in this thread
On May 19, 2000 at 12:12:02, Ed Schröder wrote: >On May 19, 2000 at 10:27:04, blass uri wrote: > >>On May 19, 2000 at 09:42:07, Enrique Irazoqui wrote: >> >>>On May 19, 2000 at 09:37:19, Chris Carson wrote: >>> >>>>I am planning to publish an updated list list here with >>>>all rated human vs computer results for 40/2 events. >>>> >>>>Please let me know your thoughts on the following: >>>> >>>>1. Exclude Performance Rating when 3 or fewer games >>>> have been played by a program/hardware. >>> >>>I don't see why. >>> >>>>2. Exclude forfiets and protest resignations (Dutch Championship), >>>> and games where computers lost due to hardware, IP failures, >>>> or operator error. >>> >>>I would definitely exclude forfeits and IP failures, but not the rest. In my >>>opinion, this list is interesting if it reflects the real performance of >>>programs in actual games. Hardware failures and operator's errors are part of >>>how a program plays. Forfeits and IP failures are not. >>> >>>Enrique >> >>Do you really think that losing on time is part of how shredder4 plays? >> >>I do not agree. >>I think that operator's error are not part of how a program plays and it is not >>fair to include the game that shredder lost on time in a winning position when >>the reason was not a bug in the program. > >Then add the game Rebel-Shredder, Rebel-Hoffman etc, etc to the exception list. >The list will soon become endless. Forfeits and IP failures are exceptions which >are okay IMO. > >Rebel-Hoffman: hardware failure -> counts. >Rebel-Shredder: operator troubles -> counts. This was not a computer-human game and the list was about computer-human games. >Shredder lost on time -> counts. >Rebel-GM Ralf Akesson lost on time -> counts. > >Ed I suggest to do two lists(one with the exception and another list without the exceptions). I think that the list without counting the exceptions gives a better picture about the level of programs. Uri
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