Author: Lanny DiBartolomeo
Date: 19:53:08 05/19/00
Go up one level in this thread
On May 19, 2000 at 15:37:25, Dave Gomboc wrote: >On May 19, 2000 at 12:50:31, Ed Schröder wrote: > >>On May 19, 2000 at 12:28:46, blass uri wrote: >> >>>On May 19, 2000 at 12:12:02, Ed Schröder wrote: >>> >>>>On May 19, 2000 at 10:27:04, blass uri wrote: >>>> >>>>>On May 19, 2000 at 09:42:07, Enrique Irazoqui wrote: >>>>> >>>>>>On May 19, 2000 at 09:37:19, Chris Carson wrote: >>>>>> >>>>>>>I am planning to publish an updated list list here with >>>>>>>all rated human vs computer results for 40/2 events. >>>>>>> >>>>>>>Please let me know your thoughts on the following: >>>>>>> >>>>>>>1. Exclude Performance Rating when 3 or fewer games >>>>>>> have been played by a program/hardware. >>>>>> >>>>>>I don't see why. >>>>>> >>>>>>>2. Exclude forfiets and protest resignations (Dutch Championship), >>>>>>> and games where computers lost due to hardware, IP failures, >>>>>>> or operator error. >>>>>> >>>>>>I would definitely exclude forfeits and IP failures, but not the rest. In my >>>>>>opinion, this list is interesting if it reflects the real performance of >>>>>>programs in actual games. Hardware failures and operator's errors are part of >>>>>>how a program plays. Forfeits and IP failures are not. >>>>>> >>>>>>Enrique >>>>> >>>>>Do you really think that losing on time is part of how shredder4 plays? >>>>> >>>>>I do not agree. >>>>>I think that operator's error are not part of how a program plays and it is not >>>>>fair to include the game that shredder lost on time in a winning position when >>>>>the reason was not a bug in the program. >>>> >>>>Then add the game Rebel-Shredder, Rebel-Hoffman etc, etc to the exception list. >>>>The list will soon become endless. Forfeits and IP failures are exceptions which >>>>are okay IMO. >>>> >>>>Rebel-Hoffman: hardware failure -> counts. >>>>Rebel-Shredder: operator troubles -> counts. >>> >>>This was not a computer-human game and the list was about computer-human games. >> >>I know, but it could have happened in human-comp game. The argument itself >>is valid. >> >>>>Shredder lost on time -> counts. >>>>Rebel-GM Ralf Akesson lost on time -> counts. >>>> >>>>Ed >>> >>>I suggest to do two lists(one with the exception and another list without the >>>exceptions). >>> >>>I think that the list without counting the exceptions gives a better picture >>>about the level of programs. >> >>And who is going to decide if a game is valid to count? We all have >>different opinions. Some say: don't count Rebel-Hoffman, others say >>count it. >> >>Ed > >That's why the best solution is to count all of the games that are played, no >matter what. :-) This won't give a perfect list for everybody's needs, but it's >a known standard, and people can "go from there", so to speak. > >Dave I think your right everything should count all games no exceptions on either side
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