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Subject: Re: Deep-Blue vs Kasparov, 2.game,

Author: blass uri

Date: 08:21:03 05/20/00

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On May 20, 2000 at 09:27:39, Robert Hyatt wrote:

>On May 20, 2000 at 07:11:31, Terje Vagle wrote:
>
>>1r6/5kp1/RqQb1p1p/1p1PpP2/1Pp1B3/2P4P/6P1/5K2 b - -
>>
>>After 45. Ra6, Fritz suggests Qe3 for black and evaluates the position as 0,94.
>>It does not seem to find the famous draw-line for Kasparov.
>>10 hours analysis on PIII-600, and 28006383 KN evaluated
>>
>>Does any other program find the draw-line?
>>
>>
>>Regards
>>
>>
>>Terje
>
>The draw is somewhere around 60 plies deep, total.  I don't think anyone is
>going to find that.

I think that it is easy to find the draw by writing the right program.

It is easy for a human with chess program to generate a tree that prove for
chess programs that white has no material advantage after Qe3(I mean that white
cannot get out of the tree and get material advantage and in the final positions
white has no advantage).

I do not think that it is something impossible to write a program that can
analyze in the same way that humans do at least for part of the time.

I expect some chess programs in the near future(next 2 years) to find it by
search.

Uri



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