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Subject: Validity of self-play testing

Author: Peter McKenzie

Date: 00:22:37 05/22/00


Recently I've noticed that my program tends to overvalue pawns, so I've been
playing with reducing the pawn value.  How does one test such a change?  Not
easily thats for sure!

One thing I did was play 150 games vs the old version (new version scored 56% -
yay), but I'm a little suspicious about how useful this information is.  For
starters the time control was fast (2min + 2sec inc, on P133), although does
this really matter for this type of change?

I guess I'll probably just go with the new version and keep an eye on its play
on ICC...

cheers,
Peter



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