Author: blass uri
Date: 00:40:23 05/22/00
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On May 22, 2000 at 03:37:27, blass uri wrote: >On May 22, 2000 at 03:22:37, Peter McKenzie wrote: > >>Recently I've noticed that my program tends to overvalue pawns, so I've been >>playing with reducing the pawn value. How does one test such a change? Not >>easily thats for sure! >> >>One thing I did was play 150 games vs the old version (new version scored 56% - >>yay), but I'm a little suspicious about how useful this information is. For >>starters the time control was fast (2min + 2sec inc, on P133), although does >>this really matter for this type of change? >> >>I guess I'll probably just go with the new version and keep an eye on its play >>on ICC... >> >>cheers, >>Peter > >I know that Amir Ban found the same thing with Junior5 and this is the reason >that Junior6a cannot find the famous sacrifice of Junior against nimzo from >WCCC. > >Uri I am sure that he reduced the value of the pawns I guess that the reason is that he found similiar results. I guess that reducing the value of pawns is going to be productive for your programs in games but not in solving test positions. Uri
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