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Subject: Re: Van Wely-Fritz Again

Author: Lanny DiBartolomeo

Date: 15:25:15 05/22/00

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On May 21, 2000 at 21:09:29, Michael Neish wrote:

>
>Hi,
>
>No they're not playing again (for the moment), although we probably all wish
>they would.
>
>I'd just like to ask something about the game.  We all know how decisively Van
>Wely took Fritz apart in the recent Dutch Championships.  There was a lot of
>talk about computers failing miserably at this sort of position.
>
>I may have missed something, but I can't remember reading anything about how
>Fritz should have defended the position, i.e., what a strong player would have
>done.
>
>If programmers are to eliminate this yawning hole in their evaluations, they
>need to know what to patch up or rewrite.  Unfortunately for us weak players
>it's not only a programming problem but lack of understanding of the game that
>lets us down.
>
>So if there are any half-way decent players out there who are interested in the
>game, could you please let us know what a GM (or strong player) would have done
>in Fritz's place? (I think we need something more detailed than "stop White's
>Pawn storm".)
>
>Game follows below ......
>
>Cheers,
>
>Mike.
>
>----------
>
>[Event "Dutch championship"]
>[Site "?"]
>[Date "2000.??.??"]
>[Round "?"]
>[White "Van Wely"]
>[Black "Fritz SSS"]
>[Result "1-0"]
>[ECO "A25"]
>[WhiteElo "2646"]
>[PlyCount "49"]
>
>1. c4 e5 2. g3 Nf6 3. Bg2 Nc6 4. Nc3 Bb4 5. a3 Bxc3 6. bxc3 O-O 7. e4 a6 8. a4
>d6 9. d3 Bg4 10. f3 Bd7 11. Ne2 Qc8 12. h3 b6 13. f4 Be6 14. f5 Bd7 15. g4 Ne8
>16. Ng3 Qd8 17. g5 Bc8 18. h4 f6 19. Qh5 Na5 20. Ra3 Qe7 21. Nf1 Nc6 22. Ne3
>Qd7 23. g6 h6 24. Ng4 Ra7 25. Rg1 1-0

I Believe the opening it chose was not good for a comp to play (I don't feel a
human would even be comfortable with it :) I think that 3..c6 even 3..d5 would
have been better suited for a program than the nc6, I don't like this move, it
seems like a waste of time because it has to move again to allow a challenge
against d5 with ..c6 ..d5 or some creative way. ..Bg4? :))  basically  its pawn
structure didn't get setup correctly against whites, no breaks where created
(..b5 ..d5 ..f5)   a big mess :) my opinion
 thanks



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