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Subject: Re: LG2000 vs Crafty more results

Author: Mogens Larsen

Date: 06:17:04 05/26/00

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On May 26, 2000 at 08:28:26, Jari Huikari wrote:

>Or if the program is in time trouble, e.g. has only 10 seconds left while
>opponent has two minutes. In this kind of situation pondering gives the
>program much extra thinking time, and even several extra plies. (When
>guessed correctly which move the opponent would make.)
>
>					Jari

First of all I think that such a time difference with blitz time control is
unusual. Secondly, I agree that ponder is useful in such circumstances if the
program ponders the right move. If not, then the program might be forced to make
a move calculated with a lot fewer plies due to time trouble. This is more
likely, since the program with time trouble obviously doesn't ponder very well
:o). All this speculation depends on how you implement ponder. If all
calculation revolves around a single move, then it isn't effective in my
opinion, but I'm not an expert, just a wonderer.

Best wishes...
Mogens



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