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Subject: Re: Would Hiarcs 7.32 Win in a Match against....

Author: blass uri

Date: 22:40:08 05/30/00

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On May 30, 2000 at 21:43:12, Robert Hyatt wrote:

>On May 30, 2000 at 17:54:45, Joshua Lee wrote:
>
>>On May 30, 2000 at 17:02:40, blass uri wrote:
>>
>>>On May 30, 2000 at 16:51:08, stuart taylor wrote:
>>>
>>>>I just noticed on ssdf rating list details, that hiarcs7.32 on 450mhz. beat
>>>>fritz 3 on 90mhz. 18.5 to 3.5. That fritz was very similar to the exact thing
>>>>which beat deep blue at the time.ah!!!! so what do you say to that?
>>>>S.Taylor
>>>
>>>I say that it is less than 90% and I read that Deep thought(not deep blue) got
>>>more than 90% against Fritz3(p90)
>>>
>>>I do not know if to believe to the last claim because they did not do the games
>>>public and I have no idea if the games are tournament time control or faster
>>>time control(I am interested only in tournament time control games).
>>>
>>>Uri
>>How about Hiarcs on my Athlon 800 Clocked to 880Mhz?
>>I think if it is still taking Hiarcs  on Pos 3 of the LCTII test 49minutes to
>>solve it at 11ply  and Deep Thought of 1989 which played Kasparov was searching
>>2M nps and 12Ply in 40/2 then Most computers would in fact win a game or two but
>>not a match. also Deep Thought of 1988 at 750,000 nodes per second would be
>>better but i have looked at games of the pre 1990 computers and can only say
>>that Hiarcs has to be better than some of those computers because it can spot
>>the mistakes right off the bat and wouldn't play the loosing move in the first
>>place. I'll find the game.... other than that my reasoning was just that the
>>opening books caused those programs to lose.
>>
>>maybe everyone interested should have their respective software analyze older
>>games like that of Cray Blitz and Hitech.
>
>
>I did this for the 1986 WCCC event (Cray Blitz only). I was amazed that Crafty
>did not find one single tactical blunder, even though Crafty of today is
>searching far faster than CB of 1986 (we were doing about 160K nodes per second
>back then on an 8 cpu YMP I believe).  I used "annotate" for each game played.
>
>Chris whittington raised the question of a really ugly looking move Bh7 against
>Bobby I think.  And he criticized it endlessly.  And then we discovered that it
>was forced and CSTal also liked the _same_ move.  :)
>
>That says a lot about the robustness of a good 1986 search on pretty good 1986
>hardware.  It is easy to reproduce the test since crafty will annotate a
>collection of PGN game scores (in a single file) at one batch run,
>automatically.
>
>I think you will find that the tactical mistakes of the 1986 supercomputers are
>_very_ hard to find with today's PC machines.

Tactical mistakes of deep thought are not hard to find with today PC's program.
The last one was against Fritz3 but I found more mistakes in some games that
they lost or did not win.

Uri



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